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PTDev Graphics/Sound library beta 1.01 released

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PTDev Graphics/Sound library beta 1.01 released dave 11-04-2005
Posted by dave on November 4, 2005, 4:48 pm
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Hi all,

The next beta version of PTDev is now available.

This version includes support for developing PTDev
applications under Visual Studio 2005 (beta).

PTDev is a fast C++ graphics/sound library, currently for
Windows Mobile devices and PC's, support for Symbian
development to be added.

Noteable features include:

Virtual collision checking of all blitter objects including
rotated/scaled ones is available (without any extra blitting).

Re-alignment/orientation of surfaces to match the backbuffer/display
on changes to the xPitch and yPitch for optimum performance is
achieved without memory overheads.

Mask surface collision testing allows the testing/use of 16-bit masks
instead of just 16-bit values, allowing the discovery/identification of
multiple collisions in a single function call.

Full 32-channel sound available in licensed version (8 in beta/demo).

PTDev beta 1.01 can be found here:

http://www.parystec.demon.co.uk/PT-Dev.htm

or from here:

http://www.parystec.com/

Any comments/queries/suggestions to:

dev@parystec.demon.co.uk

Anyone going to the Microsoft developer's conference in
Birmingham, UK on Tuesday the 8th November could meet
representatives of Parystec there, if you wish to do so please
contact Steve at the above E-mail address.

bye
Dave (Parys Technografx)




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